Feb 11, 2011

Thing-a-Day 10: Glowstick Taxonomy

Bluh!  Thursday was not conducive to thing-ing, so I am doing TWO THINGS today!

I got my glow stick order in, and set about identifying the colors in the multi-pack I ordered.  Glow sticks often look completely different before they are cracked, because the dye inside reflects a different color than the color it puts out from heat energy (which is what makes glow sticks glow).There are a lot of different dyes out there, so I decided to do a practical study to find out which colors correspond to which glow colors in this particular pack.

Dark Pink = Red
Light Pink = Purple
Lighter Pink = Bluish Purple
Clear = Blue
Dark Yellow = Yellow
Light Yellow = White
Green = Green
Orange = Orange

Because these are two-color glow sticks, I was able to confirm all eight component colors by cracking only five of the sticks…meaning I have most of them left to make smelly.

For more on the science of glow sticks, I highly recommend this video.

Feb 10, 2011

Thing-A-Day 9: Pages 71-72

I've been stuck trying to bridge the gap between Page 70 and Page 73 in the manuscript for Research & Development(s) for a while.  Finally got them squared away tonight.  Here's a (intentionally context-free) excerpt of what I wrote tonight:

If we have to compensate him, it might eat up most of our remaining money.  We'd have no funds left to perfect the Modulator.  Then again, maybe that's not a bad thing.

After all this is done, I think I will have to destroy it.

Military uses:

Scatter mod minefield, take out chunks of enemy tanks/planes/people?
Ultra-high security – try to breach it, get dropped out of the universe.
Breaching security – you know, like I'm trying to do right now.
Swap armies – like clones, only you can make them instantly and potentially spawn them forever!
Disappearing people.
Disappearing planes.
Disappearing cities.
Disappearing countries.
Interuniversal conquest.

Getting dumped out of your own universe is bad enough, but when the armies of other universes show up to blow up yours…

More on R&D here: http://blog.toenolla.com/?p=29

Feb 9, 2011

Thing-A-Day 8: Psychic University Course Catalog

My thing for today was a course listing for a fictional school that will be a key part of the expanded universe for R&D.

This school offers courses via a revolutionary mix of audio tracks and something called "Transcranial Transmission."  It's quacky as hell.

I'm having some of my friends record tracks as the "Deans" of the school, introducing each class, so writing out the class names and numbers is the first step of this process.

Feb 7, 2011

Thing-A-Day 6: Vertical Water Bottle Label

A prototype for some special water bottles I'm doing for R&D.  Trying to do a label that runs vertically along the bottle on both sides.  The real label will go to just above the bottom of the bottle; I was just using short notepaper for the prototype.

I'm not sure if I like the "strap" formations at the top because they'd be kind of hard to cut out, but it looks all right.  Will return to this later.

Feb 5, 2011

Thing-A-Day 4: Smelly Glow Sticks

On day 1 of Thing-A-Day, I challenged folks to guess what was inside the packaging I had designed for Mistiq, a brand of "aura massage wands" I invented as part my extended reality book.

Well, this is what's inside.  Scented glow sticks.  They release more scent when you bend the sticks (like say, to break them) and when they get warm (as glow sticks tend to do).

This pack has a very light scent, but I'm sure it would be simple to make it stronger.

These are not recommended for anyone with allergies to perfume – but then again what fragranced thing is?


Feb 4, 2011

Thing-A-Day 3: VeilBreak 1.0

VeilBreak, seen here applied to my HTC hero, turns your phone into a conduit for the voices of the departed.  At least, that was the idea.  Then there were some funding cutbacks and executive decisions, and it turns out this batch wasn’t quite up to spec.Not that we’re ever quite sure it worked in the first place.

Still, it’s fun to pretend.

I might make some more tweaks to this…originally it had some “LED”s on it but I axed them in the end to keep the design clean.

This is one of the “tip jar” items for R&D.

Feb 2, 2011

Mistiq Prototype

Happy first day of Thing-A-Day, everyone!  Snow be damned, I'm making things!

Thing 1: Packaging for a bit of quackery I'm making for R&D.  This is a rough prototype – the final version will be printed using a color laser to make it look more professional.  It says Anise on the pack, but this one smells like mulberry.

Can you guess what goes inside?  It's not lotion, shampoo, or incense…

Jan 29, 2011

R&D Teaser

Working on some copy for the official “buy my book” web page.

Mallory Quirk, the great inventor, is missing.

She disappeared two nights after her best friend, Trey, escaped from the federal prison where he was serving a five-year sentence for fraud.  Authorities suspect they fled the country together.

That’s not what happened.

Compelling?  Too grabby?  What do y’all think?

Sep 27, 2010

My Sketchbook Project Project Sketchbook

Today, I got something very exciting in the mail!

It’s my sketchbook for The Sketchbook Project!

Since I can’t draw, I am going to use this as an opportunity to do some heavy transmedia prototyping/experimentation.  I have been outlining away, and by January 15, I hope to have a complete 80-page story leading to offsite elements and hopefully a little interaction.  This is my NaNoWriMo, only instead of writing a novel in a month, I’ll be making a transmedia experience in (slightly more than) a month.

The cool thing about doing this with the Sketchbook Project is, anyone will be able to see the original central game artifact by catching the Sketchbook Project tour next year, or visiting the Brooklyn Art Museum.  How neat is that?

My theme for the exhibit is “Science project gone wrong”, and the story I’m cooking up involves a mad scientist, a cadre of con men, and a Dymo Typewriter M10 label maker.

As far as the writing goes, I know this isn’t going to be Cathy’s Book, but it won’t exactly be a first draft, either.  I’ve built segments of improvisation into the story, so it will hopefully come across as a piece of natural expression – like, you know…a sketchbook.

If I finish it in time, and it doesn’t suck, I’ll be scanning it in so those who can’t make it to Brooklyn can get a copy.